CPM Student TutorialsCC Course 2 eTools Chapter 5CC2 5.2.2: 5-34 Student eTool (CPM)

CC2 5.2.2: 5-34 Student eTool (CPM)

Use this eTool to randomly generate a number.

Click the box at right to generate a random integer from 1 to 20.

Player Y wins if Player X does not.

Game 1: A prime # = Player X wins

Game 2: An even # = Player X wins

Game 3: A # not divisible by 3 = Player X wins

Investigate how the generator works.
  1. Click and hold the random number generator box until the modify window appears.
  2. Enter the desired numbers in the modify window.

Challenge: Design a generator to pick two random numbers from 1-10.